Exping in WoW 110-120

leveling WoW 120

On the eve of the release of the “Battle for Azeroth” expansion, users are beginning to pay attention to the leveling process 110-120. Because of the small amount of data, players do not know what to expect. After the release of “Legion”, everyone understood the way to quick leveling on the Broken Isles. In four locations called Azsuna, Val’Sharah, Stormheim, and Highmountain it is necessary to go through the plot quests. They give 15 to 17 thousand experiences. The same amount is given in reward for additional missions. They can be cleared out in the course of the main quests in the location. Each of the above-mentioned territories should be strictly followed in turn. To complete the story chain, the player went with the assignment to one of the dungeons. For its implementation, there was a reward of 120-140 thousand experience. After the appearance of random events called “Invasion of the Legion” users massively leveled the characters with their help. When finishing the locations, the grind takes about 20 hours, more or less. On Invasion players reduced this number to 12-16.

With the aid of leveling WoW 110 there were also various subjects:

  • “Draenic Swiftness Potion”, “Checkered Flag”: significantly increase the mobility;
  • Ribbon Dance, “Darkmoon Top Hat”: event items that give an additional 10{bb213e303d79681579f22b2bc992ef03633d7642018ec7b24112d2bbcdc0353f} experience gain;
  • Heirloom equipment: increases the amount of experience for any actions as well;

In addition, the characters can be left for a few days in the capital or the nearest tavern. Then there will be a rest modifier with a double experience for killing mobs.

In the case of leveling WoW 120, the situation is similar. On the beta test, players checked that one level takes up to 4 hours. If you clearly follow the routes of the storyline, distracted only by light additional tasks and stock up on the actual above-mentioned items, then the time per level will drop to 2.5. The Alliance and the Horde are leveling on two new continents – Kul-Tiras and Zandalar. They will have special assignments related to the “Warfronts”. This is a new type of activity in which players are grouped in groups of 20 people and confront the NPC of the enemy faction. At the moment, the amount of experience gained for such assignments is unknown. If it equals “Invasion of the Legion”, then this will be the most actual way to the rapid achievement of level 120.

Developers will change all classes and establish more precise boundaries between them in terms of unique skills, as well as tasks for which they fit. The ability to quickly level it does not affect. That is why in the first places in the simplicity and speed of reaching new levels is the Hunter with the Warlock. Archetypes with high damage kill crowds of enemies while their pets distract themselves. At the second positions Paladin specialization “Retribution” and the Warrior “Protection.” They collect large groups of enemies, in a battle, they restore health and keep aggression on themselves. Damage is enough to kill any enemy. Third places divide the Druid with the Death Knight. They have different specializations, what is their universality.

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